However, I’d personally say that this makes me more encouraged to keep trying. I get why people think that the game is unbeatable it’s hard, and it actively works against you. Each deck took days to complete, and I had to use different spells and items to finish each one. That being said.I’ve gotten past Normal Mode on the Monk, Rogue, Bard, Barbarian, and Sorcerer decks. I bought the last couple decks just to have the entire game like he does. My boyfriend got me into it by streaming his gameplay on PC to me, then I downloaded it myself on mobile. I always hoped about rebalance, but devs seems blind about feedback or simply keep game this way intentionally. I own it like a few years and installed and uninstalled a lot. What is this lol? Is that how game should look like?So very fast you are realize that you don’t get fun from game, you get anti-fun.P.S. Lack of gold, lack of choices, lack of cards to make a move (some fights are too ugly that only left you 1 choices to skip turns and mean while enemy damage you to the death), lack of points to apply skills, etc.Sometimes enemy freely make damage attacks one after another or cast a lot of bad effects that you simply can’t handle, because you are lack of points or you get “bad cards” and can’t respond much, tooooo much RNG.For example in 1 fight I got total 6 stun turns! On a field there wasn’t good combination, and as I couldn’t use my spells (at least to heal or set shields) enemy killed me during a few turns. But deeper you play and learn it, one thought is starting come to your mind too often, that is definitely something wrong with this game.During playing I always have that feeling that there is always lack of something. I’m sure your first impression will “ohh seems it is cute and nice game!”. I really like art of the game, I really like it idea, I like some mechanics, but I totally don’t like game-design.
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